use struct for coordinates

This commit is contained in:
Dominik Demuth 2024-08-23 18:33:38 +02:00
parent 776353dc91
commit 15917a0d75
14 changed files with 144 additions and 64 deletions

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@ -22,6 +22,10 @@ add_executable(rwsim main.cpp
ranges.h
motions/tetrahedral.cpp
motions/tetrahedral.h
motions/isosmallangle.cpp
motions/isosmallangle.h
motions/coordinates.cpp
motions/coordinates.h
)
target_compile_options(rwsim PUBLIC -Werror -Wall -Wextra -Wconversion -O2)

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@ -31,20 +31,6 @@ double lerp(const std::vector<double>& x_ref, const std::vector<double>& y_ref,
return y_left + dydx * (x - x_left);
}
std::array<double, 3> spherical_to_xyz(const double cos_theta, const double phi) {
const double sin_theta = std::sin(std::acos(cos_theta));
const std::array<double, 3> xyz{sin_theta * std::cos(phi), sin_theta * std::sin(phi), cos_theta};
return xyz;
}
std::pair<double, double> xyz_to_spherical(const std::array<double, 3>& xyz) {
// std::cout << "length " <<xyz[0]*xyz[0] + xyz[1]*xyz[1] + xyz[2]*xyz[2] << std::endl;
double cos_theta = xyz[2];
double phi = std::atan2(xyz[1], xyz[0]);
return std::make_pair(cos_theta, phi);
}
std::chrono::time_point<std::chrono::system_clock> printSteps(
/*

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@ -2,8 +2,6 @@
#define RWSIM_FUNCTIONS_H
#include <vector>
#include <array>
#include <utility>
#include <chrono>
@ -11,10 +9,6 @@ int nearest_index(const std::vector<double>&, double, int);
double lerp(const std::vector<double>&, const std::vector<double>&, double, int);
std::array<double, 3> spherical_to_xyz(double, double);
std::pair<double, double> xyz_to_spherical(const std::array<double, 3>& xyz);
std::chrono::time_point<std::chrono::system_clock> printSteps(std::chrono::time_point<std::chrono::system_clock>, std::chrono::time_point<std::chrono::system_clock>, int, int);
#endif

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@ -4,6 +4,7 @@
#include "io.h"
#include "sims.h"
#include "motions/isosmallangle.h"
#include "motions/random.h"
#include "motions/tetrahedral.h"
#include "times/delta.h"
@ -24,6 +25,8 @@ int main (const int argc, char *argv[]) {
std::mt19937_64 rng(rd());
auto motion = TetrahedralJump(rng);
// auto motion = RandomJump(rng);
// auto motion = SmallAngle(1, 1, 123, rng);
auto dist = DeltaDistribution(rng);
if (args.spectrum) {

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@ -5,13 +5,11 @@
// #include <cmath>
#include <random>
#include <cmath>
#include <utility>
#include "base.h"
#include "coordinates.h"
#include <iostream>
#include <ostream>
Motion::Motion(const double delta, const double eta, std::mt19937_64& rng) : m_delta(delta), m_eta(eta), m_rng(rng) {
m_uni_dist = std::uniform_real_distribution(0., 1.);
@ -28,10 +26,16 @@ double Motion::omega_q(const double cos_theta, const double phi) const {
return M_PI * m_delta * (3. * cos_theta_square - 1. - m_eta * sin_theta_square * std::cos(2.*phi));
}
std::pair<double, double> Motion::draw_position() {
double Motion::omega_q(const SphericalPos& pos) const {
// std::cout << pos.cos_theta << " " << pos.phi << std::endl;
auto [cos_theta, phi] = pos;
return omega_q(cos_theta, phi);
}
SphericalPos Motion::draw_position() {
const double cos_theta = 1 - 2 * m_uni_dist(m_rng);
const double phi = 2.0 * M_PI * m_uni_dist(m_rng);
return std::make_pair(cos_theta, phi);
return {cos_theta, phi};
}

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@ -5,9 +5,10 @@
#ifndef RWSIM_MOTIONBASE_H
#define RWSIM_MOTIONBASE_H
#include "coordinates.h"
#include <random>
#include <utility>
class Motion {
public:
@ -16,8 +17,9 @@ public:
Motion(double, double, std::mt19937_64&);
explicit Motion(std::mt19937_64&);
std::pair<double, double> draw_position();
SphericalPos draw_position();
[[nodiscard]] double omega_q(double, double) const;
[[nodiscard]] double omega_q(const SphericalPos&) const;
virtual void initialize() = 0;
virtual double jump() = 0;

43
motions/coordinates.cpp Normal file
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@ -0,0 +1,43 @@
//
// Created by dominik on 8/22/24.
//
#include "coordinates.h"
#include <cmath>
#include <iostream>
#include <ostream>
SphericalPos rotate(const SphericalPos& old_pos, const double alpha, const double beta) {
const double sin_alpha{std::sin(alpha)};
const double cos_alpha{std::cos(alpha)};
const double sin_beta{std::sin(beta)};
const double cos_beta{std::cos(beta)};
const double cos_theta{old_pos.cos_theta};
if (std::abs(cos_theta) == 1) {
return xyz_to_spherical(CartesianPos{cos_alpha * cos_beta, cos_alpha * sin_beta, cos_alpha * cos_theta});
}
const double norm{std::sqrt(1 - cos_theta * cos_theta) + 1e-15};
auto [x, y , z] = spherical_to_xyz(old_pos);
const auto new_pos = CartesianPos{
cos_alpha * x + sin_alpha * (-x * z * sin_beta - y * cos_beta) / norm,
cos_alpha * y + sin_alpha * (-y * z * sin_beta + x * cos_beta) / norm,
cos_alpha * z + sin_alpha * norm * sin_beta
};
return xyz_to_spherical(new_pos);
}
CartesianPos spherical_to_xyz(const SphericalPos& pos) {
const double sin_theta = std::sin(std::acos(pos.cos_theta));
return {sin_theta * std::cos(pos.phi), sin_theta * std::sin(pos.phi), pos.cos_theta};
}
SphericalPos xyz_to_spherical(const CartesianPos& pos) {
return {pos.z, std::atan2(pos.y, pos.x)};
}

23
motions/coordinates.h Normal file
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@ -0,0 +1,23 @@
//
// Created by dominik on 8/22/24.
//
#ifndef COORDINATES_H
#define COORDINATES_H
struct SphericalPos {
double cos_theta;
double phi;
};
struct CartesianPos {
double x;
double y;
double z;
};
SphericalPos rotate(const SphericalPos&, double, double);
CartesianPos spherical_to_xyz(const SphericalPos&);
SphericalPos xyz_to_spherical(const CartesianPos&);
#endif //COORDINATES_H

22
motions/isosmallangle.cpp Normal file
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@ -0,0 +1,22 @@
//
// Created by dominik on 8/21/24.
//
#include "isosmallangle.h"
#include <algorithm>
SmallAngle::SmallAngle(const double delta, const double eta, const double chi, std::mt19937_64 &rng) : Motion(delta, eta, rng), m_chi(chi) {};
SmallAngle::SmallAngle(std::mt19937_64 &rng) : Motion(rng) {
}
void SmallAngle::initialize() {
m_prev_pos = draw_position();
};
double SmallAngle::jump() {
const double gamma{2 * M_PI * m_uni_dist(m_rng)};
m_prev_pos = rotate(m_prev_pos, gamma, m_chi);
return omega_q(m_prev_pos);
}

24
motions/isosmallangle.h Normal file
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@ -0,0 +1,24 @@
//
// Created by dominik on 8/21/24.
//
#ifndef RWSIM_MOTIONISOSMALLANGLE_H
#define RWSIM_MOTIONISOSMALLANGLE_H
#include "base.h"
#include "coordinates.h"
class SmallAngle final : public Motion {
public:
SmallAngle(double, double, double, std::mt19937_64& );
explicit SmallAngle(std::mt19937_64&);
void initialize() override;
double jump() override;
private:
double m_chi{0};
SphericalPos m_prev_pos{0., 0.};
};
#endif //RWSIM_MOTIONISOSMALLANGLE_H

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@ -12,6 +12,5 @@ RandomJump::RandomJump(std::mt19937_64 &rng) : Motion(rng) {}
void RandomJump::initialize() {}
double RandomJump::jump() {
const auto [cos_theta, phi] = draw_position();
return omega_q(cos_theta, phi);
return omega_q(draw_position());
}

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@ -8,6 +8,7 @@
#include "base.h"
#include <random>
class RandomJump final : public Motion {
public:
RandomJump(double, double, std::mt19937_64&);

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@ -4,44 +4,21 @@
#include <random>
#include "tetrahedral.h"
#include <iostream>
#include <ostream>
#include "../functions.h"
TetrahedralJump::TetrahedralJump(const double delta, const double eta, std::mt19937_64& rng) : Motion(delta, eta, rng) {}
TetrahedralJump::TetrahedralJump(std::mt19937_64& rng) : Motion(rng) {}
void TetrahedralJump::initialize() {
const auto [cos_theta, phi] = draw_position();
m_corners[0] = omega_q(cos_theta, phi);
const double alpha = 2. * M_PI * m_uni_dist(m_rng);
// const auto pos = SphericalPos{0., 0};
const auto pos = draw_position();
m_corners[0] = omega_q(pos);
const auto vec = spherical_to_xyz(cos_theta, phi);
const double norm = std::sqrt(1 - cos_theta * cos_theta) + 1e-15;
const double alpha = 2. * M_PI * m_uni_dist(m_rng);
// const double alpha = 0.;
for (int i = 1; i<4; i++) {
const double cos_alpha = std::cos(alpha + (i-1) * 2*M_PI / 3.);
const double sin_alpha = std::sin(alpha + (i-1) * 2*M_PI / 3.);
std::array<double, 3> rotated_position{};
if (cos_theta != 1 && cos_theta != -1) {
// std::cout << cos_theta << std::endl;
rotated_position = {
m_cos_beta * vec[0] + m_sin_beta * (-vec[0] * vec[2] * sin_alpha - vec[1] * cos_alpha) / norm,
m_cos_beta * vec[1] + m_sin_beta * (-vec[1] * vec[2] * sin_alpha + vec[0] * cos_alpha) / norm,
m_cos_beta * vec[2] + m_sin_beta * norm * sin_alpha
};
} else {
rotated_position = {
m_sin_beta * cos_alpha,
m_sin_beta * sin_alpha,
m_cos_beta * cos_theta
};
}
auto [new_cos_theta, new_phi] = xyz_to_spherical(rotated_position);
m_corners[i] = omega_q(new_cos_theta, new_phi);
auto corner_pos = rotate(pos, m_beta, alpha + (i-1) * 2*M_PI/3.);
m_corners[i] = omega_q(corner_pos);
}
}

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@ -20,8 +20,6 @@ public:
private:
const double m_beta{std::acos(-1/3.)};
const double m_cos_beta{-1./3.};
const double m_sin_beta{ 2. * std::sqrt(2.)/3. };
std::array<double, 4> m_corners{};
int m_corner_idx{0};