Use unique_ptr instead of raw pointer

This commit is contained in:
Dominik Demuth
2026-03-08 11:28:02 +01:00
parent d44e762bf7
commit ef3cd31be6
27 changed files with 248 additions and 259 deletions

View File

@@ -4,22 +4,18 @@
#include "base.h"
#include "coordinates.h"
#include <random>
namespace motions {
class RandomJumpOnCone final: public BaseMotion {
public:
RandomJumpOnCone(double, double, double, std::mt19937_64&);
explicit RandomJumpOnCone(std::mt19937_64&);
RandomJumpOnCone(double, double, double);
RandomJumpOnCone();
void initialize() override;
double jump() override;
void initialize(std::mt19937_64& rng) override;
double jump(std::mt19937_64& rng) override;
[[nodiscard]] std::unique_ptr<BaseMotion> clone() const override;
void setParameters(const std::unordered_map<std::string, double> &) override;
[[nodiscard]] std::unordered_map<std::string, double> getParameters() const override;
[[nodiscard]] std::string toString() const override;
private: