// // Created by dominik on 8/12/24. // #include #include #include "base.h" Motion::Motion(const double delta, const double eta, std::mt19937_64& rng) : m_delta(delta), m_eta(eta), m_rng(rng) { m_uni_dist = std::uniform_real_distribution(0., 1.); } Motion::Motion(std::mt19937_64& rng) : m_rng(rng) { m_uni_dist = std::uniform_real_distribution(0., 1.); } double Motion::omega_q(const double cos_theta, const double phi) const { const double cos_theta_square = cos_theta * cos_theta; const double sin_theta_square = 1. - cos_theta_square; return M_PI * m_delta * (3 * cos_theta_square - 1 - m_eta * sin_theta_square * cos(2.*phi)); } double Motion::draw_position() { const double cos_theta = 1 - 2 * m_uni_dist(m_rng); const double phi = 2.0 * M_PI * m_uni_dist(m_rng); return omega_q(cos_theta, phi); }