// // Created by dominik on 8/16/24. // #include #include "tetrahedral.h" #include #include #include "../functions.h" TetrahedralJump::TetrahedralJump(const double delta, const double eta, std::mt19937_64& rng) : Motion(delta, eta, rng) {} TetrahedralJump::TetrahedralJump(std::mt19937_64& rng) : Motion(rng) {} void TetrahedralJump::initialize() { const auto [cos_theta, phi] = draw_position(); m_corners[0] = omega_q(cos_theta, phi); const double alpha = 2. * M_PI * m_uni_dist(m_rng); const auto vec = spherical_to_xyz(cos_theta, phi); const double norm = std::sqrt(1 - cos_theta * cos_theta) + 1e-15; for (int i = 1; i<4; i++) { const double cos_alpha = std::cos(alpha + (i-1) * 2*M_PI / 3.); const double sin_alpha = std::sin(alpha + (i-1) * 2*M_PI / 3.); std::array rotated_position{}; if (cos_theta != 1 && cos_theta != -1) { // std::cout << cos_theta << std::endl; rotated_position = { m_cos_beta * vec[0] + m_sin_beta * (-vec[0] * vec[2] * sin_alpha - vec[1] * cos_alpha) / norm, m_cos_beta * vec[1] + m_sin_beta * (-vec[1] * vec[2] * sin_alpha + vec[0] * cos_alpha) / norm, m_cos_beta * vec[2] + m_sin_beta * norm * sin_alpha }; } else { rotated_position = { m_sin_beta * cos_alpha, m_sin_beta * sin_alpha, m_cos_beta * cos_theta }; } auto [new_cos_theta, new_phi] = xyz_to_spherical(rotated_position); m_corners[i] = omega_q(new_cos_theta, new_phi); } } double TetrahedralJump::jump() { m_corner_idx += m_chooser(m_rng); m_corner_idx %= 4; return m_corners[m_corner_idx]; }