#include "conewobble.h" #include "coordinates.h" namespace motions { WobbleCone::WobbleCone(const double delta, const double eta, const double chi) : BaseMotion("Wobble in Cone", delta, eta), m_angle(chi) {} WobbleCone::WobbleCone() : BaseMotion("Wobble in Cone") {} void WobbleCone::initialize(std::mt19937_64& rng) { m_axis = draw_position(rng); } double WobbleCone::jump(std::mt19937_64& rng) { const double real_angle = m_uni_dist(rng) * m_angle; const double phi = 2 * M_PI * m_uni_dist(rng); return omega_q(rotate(m_axis, real_angle, phi)); } std::unique_ptr WobbleCone::clone() const { return std::make_unique(*this); } void WobbleCone::setParameters(const std::unordered_map ¶meters) { BaseMotion::setParameters(parameters); m_angle = parameters.at("angle"); } std::unordered_map WobbleCone::getParameters() const { auto parameter = BaseMotion::getParameters(); parameter["angle"] = m_angle; return parameter; } std::string WobbleCone::toString() const { return std::string("ConeWobble/angle=") + std::to_string(m_angle); } }