import sqlite3 import urllib.request from functools import cache from PyQt5 import QtWidgets, QtGui, QtCore from .._py.pokewindow import Ui_Dialog from .._py.pokeentry import Ui_Form def get_connection(db): connection = sqlite3.connect(db) connection.row_factory = sqlite3.Row return connection class QPoke(QtWidgets.QDialog, Ui_Dialog): types = {None: ('', '')} stats = {} def __init__(self, parent=None): super().__init__(parent=parent) from importlib.resources import path with path('resources', 'pokemon.sqlite') as fp: self._db = str(fp) PokemonEntry._db = str(fp) self.setupUi(self) self._fetch_names() self.add_pokedexes() self.tableWidget_2.itemSelectionChanged.connect(self.show_pokemon) self.comboBox_2.currentIndexChanged.connect(self.collect_pokemon) self.comboBox.currentIndexChanged.connect(self.collect_pokemon) self.collect_pokemon() def _fetch_names(self): connection = get_connection(self._db) cursor = connection.cursor() cursor.execute( 'SELECT * FROM types' ) self.comboBox.addItem('All types', -1) for entry in cursor.fetchall(): self.types[entry['id']] = (entry['name_de'], entry['name_en']) self.comboBox.addItem(entry['name_en'], entry['id']) connection.close() def add_pokedexes(self): connection = get_connection(self._db) cursor = connection.cursor() cursor.execute('SELECT * FROM pokedex_list') for entry in cursor.fetchall(): self.comboBox_2.addItem(entry['name_en'], entry['id']) connection.close() def fill_list(self, idx: int = 0): pokedex_id = self.comboBox_2.itemData(idx, QtCore.Qt.ItemDataRole.UserRole) pokedex = self.get_pokedex(pokedex_id) self.tableWidget_2.clear() self.tableWidget_2.setColumnCount(4) self.tableWidget_2.setRowCount(0) for pokemon in pokedex: poke_id = pokemon['species_id'] row_count = self.tableWidget_2.rowCount() self.tableWidget_2.setRowCount(row_count + 1) item = QtWidgets.QTableWidgetItem(f'#{pokemon["entry_number"]:04d}') item.setData(QtCore.Qt.ItemDataRole.UserRole, poke_id) self.tableWidget_2.setItem(row_count, 0, item) item = QtWidgets.QTableWidgetItem(pokemon['name_en']) item.setToolTip(pokemon['name_de']) self.tableWidget_2.setItem(row_count, 1, item) poke_type = self.types[pokemon['type1']] item = QtWidgets.QTableWidgetItem(poke_type[1]) item.setToolTip(poke_type[0]) self.tableWidget_2.setItem(row_count, 2, item) try: poke_type = self.types[pokemon['type2']] item = QtWidgets.QTableWidgetItem(poke_type[1]) item.setToolTip(poke_type[0]) self.tableWidget_2.setItem(row_count, 3, item) except KeyError: pass self.tableWidget_2.resizeColumnsToContents() def collect_pokemon(self, *args): pokedex_id = self.comboBox_2.currentData(QtCore.Qt.ItemDataRole.UserRole) type_id = self.comboBox.currentData(QtCore.Qt.ItemDataRole.UserRole) connection = get_connection(self._db) cursor = connection.cursor() if pokedex_id == 1: if type_id == -1: cursor.execute( 'SELECT *, pokemon_list.species_id AS entry_number ' 'FROM pokemon_list ' 'ORDER BY entry_number' ) else: cursor.execute( 'SELECT *, pokemon_list.species_id AS entry_number ' 'FROM pokemon_list ' 'WHERE pokemon_list.type1 = ? OR pokemon_list.type2 = ? ' 'ORDER BY entry_number', (type_id, type_id) ) else: if type_id == -1: cursor.execute( 'SELECT pokemon_list.*, pp.entry_number ' 'FROM pokemon_list ' 'JOIN pokedex_pokemon pp ON pp.species_id = pokemon_list.species_id ' 'WHERE pp.pokedex_id = ? ' 'ORDER BY pp.entry_number', (pokedex_id,) ) else: cursor.execute( 'SELECT pokemon_list.*, pp.entry_number ' 'FROM pokemon_list ' 'JOIN pokedex_pokemon pp ON pp.species_id = pokemon_list.species_id ' 'WHERE pp.pokedex_id = ? AND (pokemon_list.type1 = ? OR pokemon_list.type2 = ?) ' 'ORDER BY pp.entry_number', (pokedex_id, type_id, type_id) ) result = cursor.fetchall() connection.close() self.fill_sorter(result) def fill_sorter(self, result): self.tableWidget_2.clearContents() self.tableWidget_2.setRowCount(0) for entry in result: row = self.tableWidget_2.rowCount() self.tableWidget_2.setRowCount(row+1) item = QtWidgets.QTableWidgetItem(f"{entry['entry_number']:04d}") item.setData(QtCore.Qt.ItemDataRole.UserRole, entry['species_id']) self.tableWidget_2.setItem(row, 0, item) name_en = entry['name_en'] if entry['full_name_en']: name_en = entry['full_name_en'] elif entry['form_en']: name_en += f" {entry['form_en']}" name_de = entry['name_de'] if entry['full_name_de']: name_de = entry['full_name_de'] elif entry['form_de']: name_de += f" {entry['form_de']}" item = QtWidgets.QTableWidgetItem(name_en) item.setToolTip(name_de) self.tableWidget_2.setItem(row, 1, item) type_en = [] type_de = [] for t_id in ('type1', 'type2'): t_de, t_en = self.types[entry[t_id]] if t_en: type_en.append(t_en) type_de.append(t_de) item = QtWidgets.QTableWidgetItem('\n'.join(type_en)) item.setToolTip('\n'.join(type_en)) self.tableWidget_2.setItem(row, 2, item) total = 0 for i, stat_name in enumerate(('hit_points', 'attack', 'defense', 'sp_atk', 'sp_def', 'speed')): stat_value = entry[stat_name] item = QtWidgets.QTableWidgetItem() item.setData(QtCore.Qt.ItemDataRole.DisplayRole, stat_value) item.setTextAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.tableWidget_2.setItem(row, i+4, item) total += stat_value item = QtWidgets.QTableWidgetItem() item.setData(QtCore.Qt.ItemDataRole.DisplayRole, total) item.setTextAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.tableWidget_2.setItem(row, 3, item) item = QtWidgets.QTableWidgetItem() item.setData(QtCore.Qt.ItemDataRole.DisplayRole, entry['height'] / 10) item.setTextAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.tableWidget_2.setItem(row, 10, item) item = QtWidgets.QTableWidgetItem() item.setData(QtCore.Qt.ItemDataRole.DisplayRole, entry['weight'] / 10) item.setTextAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.tableWidget_2.setItem(row, 11, item) item = QtWidgets.QTableWidgetItem() item.setData(QtCore.Qt.ItemDataRole.DisplayRole, round(entry['weight']/entry['height']**2 * 10, 2)) item.setTextAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.tableWidget_2.setItem(row, 12, item) self.tableWidget_2.resizeColumnToContents(1) def show_pokemon(self): table = self.sender() row = table.currentRow() poke_id = table.item(row, 0).data(QtCore.Qt.ItemDataRole.UserRole) pokemon_name = table.item(row, 1).text() connection = get_connection(self._db) cursor = connection.cursor() cursor.execute( 'SELECT p.id FROM pokemon p WHERE p.species_id = ?', (poke_id,) ) pokemon = cursor.fetchall() connection.close() self.tabWidget.setCurrentIndex(0) for i in range(1, self.tabWidget.count()): self.tabWidget.setTabVisible(i, False) for i, p in enumerate(pokemon): entry_widget = self.tabWidget.widget(i) if entry_widget is None: self.tabWidget.addTab(PokemonEntry(p[0]), '') self.tabWidget.setTabText(i, pokemon_name) self.tabWidget.setTabVisible(i, True) name = self.tabWidget.widget(i).create_pokemon(p[0]) self.tabWidget.setTabText(i, name) class PokemonEntry(QtWidgets.QWidget, Ui_Form): _db = '' def __init__(self, pokemon_id, parent=None): super().__init__(parent=parent) self.setupUi(self) self.bars = [ None, self.hp_bar, self.attack_bar, self.defense_bar, self.spec_attack_bar, self.spec_defense_bar, self.speed_bar ] self.ability_labels = [None, self.ability1_label, self.ability2_label, self.ability3_label] self.type_labels = [None, self.type1_label, self.type2_label] self.create_pokemon(pokemon_id) def create_pokemon(self, poke_id): pokemon = self.get_pokemon(poke_id) species = self.get_species(pokemon['species_id']) self.nationaldex_label.setText(f"{pokemon['species_id']:04d}") self.species_label.setText(species['genus_en']) self.species_label.setToolTip(species['genus_de']) self.height_label.setText(f"{pokemon['height'] / 10} m") self.weight_label.setText(f"{pokemon['weight']} kg") if species['gender_ratio'] == -1: gender = "Gender unknown" else: gender = f"{species['gender_ratio']*12.5:0.2f}% female, {100-species['gender_ratio']*12.5:0.2f}% male" self.gender_label.setText(gender) if not QtGui.QPixmapCache.find(str(poke_id)): image = b'' if pokemon['artwork'] is not None: try: res = urllib.request.urlopen(pokemon['artwork']) image = res.read() except: pass pixmap = QtGui.QPixmap() pixmap.loadFromData(image) sc_pixmap = pixmap.scaled(400, 400, QtCore.Qt.AspectRatioMode.KeepAspectRatio) QtGui.QPixmapCache.insert(str(poke_id), sc_pixmap) self.artwork_label.setPixmap(QtGui.QPixmapCache.find(str(poke_id))) stats = self.get_stats(poke_id) for (stat_id, stat_value) in stats: self.bars[stat_id].setValue(stat_value) abilities = self.get_abilities(poke_id) for lab in self.ability_labels[1:]: lab.setVisible(False) for (slot, is_hidden, name_de, name_en) in abilities: self.ability_labels[slot].setVisible(True) t = name_en if is_hidden: t += ' (hidden ability)' self.ability_labels[slot].setText(t) self.ability_labels[slot].setToolTip(name_de) form, types = self.get_form_and_type(poke_id) for lab in self.type_labels[1:]: lab.setVisible(False) for (type_id, slot) in types: self.type_labels[slot].setVisible(True) self.type_labels[slot].setText(QPoke.types[type_id][1]) self.type_labels[slot].setToolTip(QPoke.types[type_id][0]) evolutions = self.make_evolution(pokemon['evolution_id']) evo_text = [] for e in evolutions: evo_text.append(f'{e[0]} (#{e[1]:04d}) to {e[2]} (#{e[3]:04d}) \t\t ({e[4]})') self.evolution_bar.setText('
'.join(evo_text)) if form['full_name_en'] is not None: return form['full_name_en'] elif form['form_en'] is not None: return f"{species['name_en']} ({form['form_en']})" else: return species['name_en'] @cache def get_pokedex(self, pokedex_id): connection = get_connection(self._db) cursor = connection.cursor() cursor.execute( 'SELECT pokemon_list.*, pp.entry_number FROM pokemon_list ' 'JOIN pokedex_pokemon pp ON pp.species_id = pokemon_list.species_id ' 'WHERE pp.pokedex_id = ? ' 'ORDER BY pp.entry_number', (pokedex_id,) ) res = cursor.fetchall() connection.close() return res @cache def get_abilities(self, pokemon_id): conn = get_connection(self._db) cursor = conn.cursor() cursor.execute( 'SELECT slot, ís_hidden, name_de, name_en FROM pokemon_ability ' 'JOIN main.ability ON pokemon_ability.ability_id = ability.id ' 'WHERE pokemon_id = ?', (pokemon_id,) ) abilities = cursor.fetchall() conn.close() return abilities @cache def get_pokemon(self, poke_id): connection = get_connection(self._db) cursor = connection.cursor() cursor.execute( 'SELECT p.species_id, p.height, p.weight, p.artwork, p.evolution_id FROM pokemon p WHERE p.id = ?', (poke_id,) ) pokemon = cursor.fetchone() connection.close() return pokemon @cache def get_species(self, species_id): connection = get_connection(self._db) cursor = connection.cursor() cursor.execute( 'SELECT s.id, s.name_en, s.name_de, s.genus_de, s.genus_en, s.color_id, s.is_mythical, s.is_legendary, s.generation, s.gender_ratio ' 'FROM species s ' 'WHERE s.id = ?', (species_id,) ) species = cursor.fetchone() connection.close() return species @cache def get_stats(self, pokemon_id): conn = get_connection(self._db) cursor = conn.cursor() cursor.execute( 'SELECT stat_id, value FROM pokemon_stat WHERE pokemon_id = ?', (pokemon_id,) ) stats = cursor.fetchall() conn.close() return stats @cache def get_form_and_type(self, pokemon_id): conn = get_connection(self._db) cursor = conn.cursor() cursor.execute( 'SELECT id, full_name_en, form_en FROM form WHERE pokemon_id = ? AND is_default = 1', (pokemon_id,) ) form = cursor.fetchone() cursor.execute( 'SELECT type_id, slot FROM form_type WHERE form_id = ?', (form['id'],) ) types = cursor.fetchall() conn.close() return form, types @cache def make_evolution(self, poke_id: int): steps = [] conn = get_connection(self._db) cursor = conn.cursor() cursor.execute('SELECT * FROM evolution_names WHERE id = ?', (poke_id,)) chain = cursor.fetchall() trigger_texts = [ None, 'Level up', 'Trade', '', 'Empty spot in party', 'Spin', 'Train in the Tower of Darkness', 'Train in the Tower of Water', 'Land three critical hits in a battle', 'Go somewhere after taking damage', '', 'Use Psyshield Bash 20 times in Agile Style', 'Use Barb Barrage 20 times in Strong Style', 'Receive 294 recoil damage in battle', ] special_pokemon = { 24: 'Use Rage Fist 20 times', 317: "Defeat 3 Bisharp that are holding Leader's Crest", 528: 'Collect 999 Coins from Roaming Form', 484: "Walk 1,000 steps in Let's Go mode", 485: "Walk 1,000 steps in Let's Go mode", 495: "Walk 1,000 steps in Let's Go mode", 499: "Walk 1,000 steps in Let's Go mode", 504: "Level up while in multiplayer" } condition_text = { 'min_level': lambda x: f"Lv. {x['min_level']}", 'min_happiness': lambda _: f"high Friendship", 'min_beauty': lambda _: f"needs max. Beauty", 'min_affection': lambda x: f"{x['min_affection']} Affection", 'location_en': lambda x: f"at {x['location_en']}", 'held_item_en': lambda x: f"hold {x['held_item_en']}", 'item_en': lambda x: f'Use {x["item_en"]}', 'known_move_en': lambda x: f"know {x['known_move_en']}", 'move_type_en': lambda x: f"know {x['move_type_en']} move", 'party_species_en': lambda x: f"{x['party_species_en']} in party", 'party_type_en': lambda x: f"{x['party_type_en']} in party", 'time_of_day': lambda x: f"at {x['time_of_day']}", 'trade_species_en': lambda x: f"with {x['trade_species_en']}", 'needs_rain': lambda _: 'during rain', 'upside_down': lambda _: 'hold controller upside-down', 'relative_stats': lambda x: {1: 'attack > defense', 0: 'attack = defense', -1: 'attack < defense'}[x['relative_stats']], } for c in chain: lvl0 = c["name_en"] if c['gender'] == 1: lvl0 += ' (female)' elif c['gender'] == 2: lvl0 += ' (male)' trig = c['trigger'] if trig == 10: level_text = [special_pokemon[poke_id]] else: level_text = [trigger_texts[trig]] for k, v in condition_text.items(): if c[k] is not None: level_text.append(v(c)) steps.append( (lvl0, c['evolves_from'], c['evolve_en'], c['species_id'], ', '.join(filter(lambda x: x, level_text))) ) conn.close() return steps if __name__ == '__main__': app = QtWidgets.QApplication([]) sourcedb = 'pokemon.sqlite' w = QPoke(sourcedb) w.show() app.exec()