323 lines
9.6 KiB
C++
323 lines
9.6 KiB
C++
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#include "SpinCore-PulseBlaster.h"
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#include "PulseBlasterProgram.h"
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#include "core/xml_states.h"
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#include <typeinfo>
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/* ***************************************************************************************
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PulseBlasterCommand
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**************************************************************************************** */
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PulseBlasterCommand::PulseBlasterCommand() {
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ttls=0;
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instruction=SpinCorePulseBlaster::CONTINUE;
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length=0;
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loop_count=0;
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program=NULL;
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}
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PulseBlasterCommand::PulseBlasterCommand(const PulseBlasterCommand& orig) {
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instruction=orig.instruction;
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length=orig.length;
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ttls=orig.ttls;
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program=orig.program;
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switch(instruction) {
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case SpinCorePulseBlaster::LOOP:
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case SpinCorePulseBlaster::LONG_DELAY:
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loop_count=orig.loop_count;
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jump=program->end();
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break;
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case SpinCorePulseBlaster::BRANCH:
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case SpinCorePulseBlaster::END_LOOP:
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case SpinCorePulseBlaster::JSR:
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jump=orig.jump;
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loop_count=0;
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break;
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default:
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loop_count=0;
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jump=program->end();
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}
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}
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PulseBlasterCommand::PulseBlasterCommand(PulseBlasterProgram& p) {
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ttls=0;
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instruction=SpinCorePulseBlaster::CONTINUE;
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length=p.minimum_interval;
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program=&p;
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loop_count=0;
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jump=p.end();
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}
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PulseBlasterCommand::PulseBlasterCommand(PulseBlasterProgram& p, int _ttls, double _length) {
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ttls=_ttls;
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loop_count=0;
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instruction=SpinCorePulseBlaster::CONTINUE;
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program=&p;
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jump=p.end();
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length=(size_t)floor(_length*p.internal_clock_freq+0.5); // graceful rounding
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}
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/* ***************************************************************************************
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PulseBlasterProgram
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**************************************************************************************** */
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PulseBlasterProgram::PulseBlasterProgram(const PulseBlasterProgram& orig): std::list<PulseBlasterCommand*>() {
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// do not copy the list. This must be done by the derived class...
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internal_clock_freq=orig.internal_clock_freq;
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minimum_interval=orig.minimum_interval;
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}
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int PulseBlasterProgram::insert_ref(PulseBlasterProgram::iterator target_pos,
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PulseBlasterProgram::const_iterator start_copy,
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PulseBlasterProgram::const_iterator end_copy) {
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insert(target_pos,start_copy,end_copy);
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iterator i=target_pos;
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for(const_iterator orig_i=end_copy;orig_i!=start_copy;--orig_i) {
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if ((**i).instruction==SpinCorePulseBlaster::END_LOOP || (**i).instruction==SpinCorePulseBlaster::BRANCH || (**i).instruction==SpinCorePulseBlaster::JSR) {
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(**i).jump=i;
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advance(i,distance(start_copy,(**orig_i).jump)-distance(start_copy,orig_i));
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}
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--i;
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}
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return 0;
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}
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PulseBlasterProgram::~PulseBlasterProgram() {
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while (!empty()) {
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if (back()!=NULL) delete back();
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pop_back();
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}
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}
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void PulseBlasterProgram::append_sequence(const state& the_states) {
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std::list<stackentry> the_stack;
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// recieve a work copy with partially enrolled loops and flat structures
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state* flat=the_states.copy_flat(0);
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push_back(create_command());
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iterator dummy_pos=--end();
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state_atom* this_tag=flat;
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while (1) {
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// operate on a sequence
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if (typeid(*this_tag)==typeid(state_sequent)) {
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//fprintf(stderr,"found sequence\n");
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state_sequent* sequence=dynamic_cast<state_sequent*>(this_tag);
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// throw away all elements, which were non-states
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for(state_sequent::iterator i=sequence->begin(); sequence->end()!=i;) {
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if (dynamic_cast<state*>(*i)==0) {
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// states are expected, nothing else!
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fprintf(stderr, "only states are allowed inside a sequent section!\n");
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delete *i;
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i=sequence->erase(i);
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}
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else
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// fine
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++i;
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}
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// skip if empty
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if (!sequence->empty() && sequence->repeat>0) {
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if (sequence->repeat>1<<20) {
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// nested loops as workaround
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size_t new_count1=1<<20;
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size_t new_count2=sequence->repeat/new_count1;
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size_t new_count3=sequence->repeat-new_count1*new_count2;
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// if (new_count2==1) {}
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// if (new_count3==0) {}
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state_sequent* new_sequence1=new state_sequent();
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new_sequence1->repeat=new_count1;
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state_sequent* new_sequence2=new state_sequent(*sequence);
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new_sequence2->repeat=new_count2;
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new_sequence1->push_back(new_sequence2);
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state_sequent* new_sequence3=new state_sequent(*sequence);
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new_sequence3->repeat=new_count3;
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while (!sequence->empty()) {
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delete sequence->front();
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sequence->pop_front();
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}
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sequence->repeat=1;
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sequence->push_back(new_sequence1);
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sequence->push_back(new_sequence3);
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}
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// if necessary enroll loop at begin
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// prepare sequence
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if (sequence->repeat>1) {
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while (1) {
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state* first_state=NULL;
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state_sequent::iterator i=sequence->begin();
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while( i!=sequence->end()) {
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first_state=dynamic_cast<state*>(*i);
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if (NULL!=first_state) break;
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++i;
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}
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if (first_state!=NULL) {
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state_sequent* first_sequence=dynamic_cast<state_sequent*>(first_state);
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if (first_sequence!=NULL) {
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// fprintf(stderr,"enroll begin\n");
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size_t repeat=first_sequence->repeat;
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if (repeat==0) {
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delete *i;
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sequence->erase(i);
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}
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else if (repeat==1) {
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sequence->insert(i,first_sequence->begin(),first_sequence->end());
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first_sequence->clear();
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delete *i;
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sequence->erase(i);
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}
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else {
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for (state_sequent::iterator j=first_sequence->begin();j!=first_sequence->end();++j)
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sequence->insert(i,(*j)->copy_new());
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first_sequence->repeat=repeat-1;
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}
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// check again...
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continue;
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}
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}
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// nothing to be done
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break;
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}
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// if necessary enroll loop at end
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while (1) {
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state* last_state=NULL;
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state_sequent::iterator i=sequence->end();
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while(i!=sequence->begin()) {
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--i;
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last_state=dynamic_cast<state*>(*i);
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if (last_state!=NULL) break;
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}
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if (last_state!=NULL) {
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state_sequent* last_sequence=dynamic_cast<state_sequent*>(last_state);
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if (last_sequence!=NULL) {
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if (last_sequence->repeat==0) {
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// forget this sequence
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delete *i;
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sequence->erase(i);
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}
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else if (last_sequence->repeat==1) {
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// forget the sequence around it
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sequence->insert(i,last_sequence->begin(),last_sequence->end());
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last_sequence->clear();
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delete *i;
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sequence->erase(i);
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}
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else {
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// fprintf(stderr,"enroll end\n");
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last_sequence->repeat-=1;
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i++;
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for (state_sequent::iterator j=last_sequence->begin();j!=last_sequence->end();++j)
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sequence->insert(i,(*j)->copy_new());
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}
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// check again
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continue;
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}
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break;
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}
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}
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}
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// step down
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// push to stack
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stackentry new_entry={sequence, sequence->begin(), --end()};
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#if 0
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if (new_entry.command==the_program->end())
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fprintf(stderr,"saved an end iterator\n");
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else
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fprintf(stderr,"saved pos no %d\n",distance(begin(),new_entry.command));
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for (PulseBlasterProgram::iterator i=++begin();i!=end();i++)
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i->write_to_file(stderr);
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#endif
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the_stack.push_back(new_entry);
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this_tag=*(the_stack.back().subsequence_position);
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continue;
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}
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}
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// operate on a single state
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else if (typeid(*this_tag)==typeid(state)) {
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//fprintf(stderr,"found state\n");
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state* this_state=dynamic_cast<state*>(this_tag);
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if (this_state->length*internal_clock_freq>pow(2,32)-1) {
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// add a loop to state, to gain longer durations
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// numerical stability?
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// todo: avaoid unnecessary loop or state
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const double loop_state_length=42.949;
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size_t number_loops=(size_t)floor(this_state->length/loop_state_length);
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double remaining_time=this_state->length-loop_state_length*number_loops;
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if (remaining_time*internal_clock_freq<minimum_interval) {
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// now, the remaining state might be too short
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remaining_time+=loop_state_length;
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--number_loops;
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}
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state_sequent* new_loop=new state_sequent;
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new_loop->repeat=number_loops;
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this_state->length=loop_state_length;
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new_loop->push_back(this_state->copy_new());
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this_state->length=remaining_time;
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if (the_stack.empty()) {
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// in addition to this make a sequence around it
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state_sequent* sequence_envelope=new state_sequent;
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sequence_envelope->push_back(new_loop);
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sequence_envelope->push_back(this_state);
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this_state=sequence_envelope;
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}
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else {
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// insert the loop after this state
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state_sequent::iterator loop_pos=(state_sequent::iterator)the_stack.back().subsequence_position;
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the_stack.back().subsequence->insert(++loop_pos,new_loop);
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}
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continue;
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}
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else {
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// simply append the state
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PulseBlasterCommand* c=create_command(*this_state);
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if (c==NULL) throw pulse_exception("failed state creation");
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push_back(c);
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}
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}
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else {
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fprintf(stderr,"droped something");
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// drop it...
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}
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// find the next state...
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while (!the_stack.empty()) {
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stackentry& last_entry=the_stack.back();
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++last_entry.subsequence_position;
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if (last_entry.subsequence_position!=last_entry.subsequence->end()) {
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this_tag=*(the_stack.back().subsequence_position);
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break;
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}
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// finish loop...
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if (last_entry.subsequence->repeat>1) {
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++last_entry.command;
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if (last_entry.command==--end()) {
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// special case long delay
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back()->instruction=SpinCorePulseBlaster::LONG_DELAY;
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back()->loop_count=last_entry.subsequence->repeat;
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}
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else {
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// loop with several states
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(**(last_entry.command)).instruction=SpinCorePulseBlaster::LOOP;
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(**(last_entry.command)).loop_count=last_entry.subsequence->repeat;
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back()->instruction=SpinCorePulseBlaster::END_LOOP;
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back()->jump=last_entry.command;
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}
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}
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// jump to next level
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the_stack.pop_back();
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}
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if (the_stack.empty()) break;
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}
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delete flat;
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// is that ok in all cases?
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delete *dummy_pos;
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erase(dummy_pos);
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}
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